In FogStone Isle, students design their own virtual worlds through highly engaging and challenging math games.
Neuroscience, pedagogy, and game-design are brought together to aid students in solving complex math problems adapted to their learning level.
FogStone Isle supports late elementary and middle school students in gaining conceptual understanding with students regularly commenting, “I forgot I was doing math!“
I liked using FogStone Isle as part of my math curriculum because students were so engaged and they really had a better understanding conceptually of adding, multiplying and dividing with fractions after consistent usage. I have worked for 11 years in 6th grade in Title I schools. By using Fog Stone Isle consistently, I noticed all ability ranges thrived in our fractions unit. This was a first for me!
I just changed what I’m teaching tomorrow!
As a Tech TOSA, I have worked with teachers to use Fog Stone Isle with their students. Many have used this as a support to their fraction instruction. Students are happy to use Fog Stone Isle for their homework practice. Teachers report that student conceptual learning of fraction operations is deeper because of the models they use while playing Fog Stone Isle.
The multiplication game is especially fun because of the random suspense factor and the cuteness of the weeds.